![]() I kinda hope we get some claustrophobic urban maps, would be a nice change from litterally. Give me a skyscraper to punch.īattleTech: Urban Warfare is due out on June 4. MechWarrior 5: Mercenaries giant mechs and strategic combat. It's quite a bit more than a new biome, then, though that's still definitely the highlight. And nearby, behind a building, in a dense forest, or just over the hill, will be a Demolisher. This is far from the only addition to drop with the Urban Warfare expansion. Urban Warfare Urban Warfare holt ’Mech-Kämpfe in die riesigen Städte der Inner Sphere Elektronische Kriegsführung, großflächige Gebäudezerstörung, neue gegnerische Einheiten und noch mehr machen aus einem weitläufigen Stadtgebiet ein neuartiges Schlachtfeld. The Jaelin mech is a compromise between speed and firepower, with close-range knockout power. ![]() The Raven 1X sports these advanced warfare packages in a single lightweight component. The last expansion introduced branching story missions, Flashpoints, and Urban Warfare adds another to the list, along with a new kind of encounter where your lance will have to take out an enemy base while trying to protect their own from enemy attackers. strutting around like youre Gods gift to warfare. The electronic warfare kits compliment the two new mechs. You'll have to fight three new enemy vehicles sporting prototype ECMs and probes, as well. There are two new mechs, one of which packs both the ECM and probe, and it's not just mechs with some tricks up their sleeves. (The MWO/MW5 Shadow Hawk has upper and lower thumbs too, though three fingers compared to the BattleMaster's mere two) Larkhainan 9 hr. This tech sounds like it should come in just as handy outside cities, too. But more importantly, it's got two thumbs, one upper and one lower, which is a rather unique feature of the MWO/MW5 BattleMaster. Of course there's a counter, so you'll need to watch out for mechs equipped with probes. Health and safety is clearly not a big concern in these cities, either, as there are explosives scattered around, just waiting for to be set off.Īs well as being able to use the tried and tested 'hide behind a wall' method, you might want to try the new ECM tech, once lost but recently rediscovered, which will make you and nearby friendlies invisible, at least to enemy targeting systems. Buildings offer plenty of places to hide and lots of cover, but you can also kick them down and deny the enemy safety. Urban environments aren't just a nice change of scenery they'll also present new tactical challenges. ![]() Up until now, lance battles have mostly taken place in the wilderness, with the occasional trip to a gloomy outpost, but with Urban Warfare you'll be able to kick the oil out of mechs on city streets and rooftops surrounded by destructible buildings. BattleTech is planning a city break this summer with the Urban Warfare expansion. ![]()
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